# RelDPath (of `DPath`)

class `RelDPath`

  Defined in RelDPath.sc.

  This is similar to `DPath`, but the points are relative to each other.

  Example usage:

      // Move the turtle 10 down, 10 to the right, and then 10 up.
      (turtle setMotion: RelDPath 0 10 10 0 0 -10 self)

## Properties

Inherited from `DPath`:

Property | Description
--- | ---
client |
caller |
x |
y |
dx |
dy |
b-moveCnt |
b-i1 |
b-i2 |
b-di |
b-xAxis |
b-incr |
completed |
xLast |
yLast |
points |
value |
name |

## Methods

`setTarget`()