# Orbit (of `Motion`)

class `Orbit`

  Defined in Orbit.sc.

  A motion class that moves an Actor in an orbit around another object.

## Properties

Inherited from `Motion`:

Property | Description
--- | ---
client | The `Actor` to which this is attached.
caller | The object that will get cue()’d when the motion is complete.
x |
y |
dx |
dy |
b-moveCnt |
b-i1 |
b-i2 |
b-di |
b-xAxis |
b-incr |
completed |
xLast |
yLast |
name |

Defined in Orbit:

Property | Description
--- | ---
centerObj |
radius |
xTilt |
yTilt |
angleStep |
winding |
curAngle |

## Methods

`init`(theClient theCenterObj theRadius theXTilt theYTilt theAngleStep theWinding theCurAngle)

`moveDone`()