# AimToward (Main.sc)

`AimToward`(theObj otherObj [cueObj])

`AimToward`(theObj otherObj faceEachOther [cueObj])

`AimToward`(theObj x y [cueObj])

  Changes the heading of theObj so it faces another object or position. Optionally causes the other object to face the first object.

  Parameters: | theObj (heapPtr) – The object that is being aimed. otherObj (heapPtr) – The target object. faceEachOther (boolean) – If TRUE, the otherObj will also be made to face theObj. x (number) – The target x. y (number) – The target x. cueObj (heapPtr) – Optional object to be cue()’d.