# GameControls (of `IconBar`)

class `GameControls`

  Defined in GameControls.sc.

  This is a base class for the settings dialog.

## Properties

Inherited from `IconBar`:

Property | Description
--- | ---
elements |
size |
height |
underBits |
oldMouseX |
oldMouseY |
curIcon |
highlightedIcon |
prevIcon |
curInvIcon |
useIconItem |
helpIconItem |
walkIconItem |
port |
window |
state |
activateHeight |
y |
name |

Defined in GameControls:

Property | Description
--- | ---
okButton |

## Methods

`show`()

`hide`()

`select`(theControl fSelect)

`swapCurIcon`()

`advanceCurIcon`()

`dispatchEvent`(param1)